✦ Circle Moves!✦
✦ Circle Rules: ✦
〉If you need to catch up, do not change your gait unless deemed necessary, if you need to close your gaps, turn your horses head towards the inside of the circle to get back in your correct spacings, if you are too far ahead, turn your horse’s head towards the outside to get back in your correct spacings.
〉There is no left or rights, in the circle, you’ll be asked to do a move towards the inside or the outside.
✰ Bloom ▸ Curl to the outside.
✰ Cave ▸ Curl to the inside.
✰ Moon ▸ Curl over to the outside.
✰ Eclipse ▸ Curl over to the inside.
✰ Expand ▸ On the first go, cut towards the outside of the circle, on the second go, cut to reform the circle, still going in the same direction will result in a bigger circle.
✰ Shrink ▸ On the first go, cut towards the inside of the circle, on the second go, cut to reform the circle, still going in the same direction, will result in a smaller circle.
✰ Loop ▸ Wave in a circle.
✰ Various curls in circles â–¸ Any curl can be done in a circle. 'Bloom' will indicate going out of the circle and 'Cave’ will indicate going to the inside of the circle. (e.g ‘’Beeâ–¸curl Bloom’’ > Trot curl, canter curl to the outside of the circle.
✰ Slushy ▸ A's trot bloom, B's walk cave.
✰ Pearl ▸ Keyhole towards the inside.
✰ Petal ▸ Keyhole towards the outside.
✰ Donut ▸ In 2 lines in 1 circle, a smaller one walking on the inside and a bigger one cantering on the outside, small directions.
✰ Frog â–¸ A's moon, B’s eclipse.
✰ Explode â–¸ Shrink so you pass through the centre/X, reform the circle in opposite direction. There will be 2 go’s.
✰ Sunbeam ▸ Expand or shrink A's canter B's trot. On second go merge to a rotary.
✰ Drift ▸ Slightly turn your horses head to slowly shrink or expand the circle.